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App Store gets the new Pay Once & Play category Apple announces

As of today App Shop users can expect to find a new category for games labeled "Pay Once & Play", the games sold in said category volition not include any form of in-app purchases or micro transactions, Apple announced today.

No pesky in-app purchases in this App Store category!

Pay Once & Play will characteristic releases in the App Store, that practice not require you to pay any additional fees to progress through the game, It's as if someone idea: "Hey let'southward actually take a place where consumers can get a game that'southward really a game, where you play the game without having the option to purchase stuff to beat the artificially-fabricated harder levels."

"Relish hours of uninterrupted fun with complete experiences spanning the App Store's nigh honey genres, Packed with thrills and unforgettable moments, these powerhouse games belong in every drove."

Just last yr Apple tree made a similar change to the App Shop, where they removed the word "FREE" from the installation button of any games and apps that were costless-to-play and free-to-download, merely too included in-app purchases. Present information technology say "get" instead of "free" for these kind of games and apps. Every bit well every bit having a disclaimer stating "offers in-app purchases". Both of these changes most likely came due to the pressure from regulators such as the Federal Merchandise Commission, that have been pushing companies like Apple tree, Google and amazon to modify their guidelines of how they promote gratis-to-play games with in-app purchases.

Last year Apple and Google had to pay several millions of dollars just to deal with complaints from the Federal Trade Commission over in-app purchases. As well as lawsuits from parents who probably were not so happy well-nigh 'Little Timmy' spending 6.000$ on virtual nonsense, with the tap of a push. Plainly every bit a parent, some of it is your ain fault, if you allow your child to use a device which is configured with your credit-card information bad stuff can happen.

Overall I remember in-app purchases are pretty bad, at to the lowest degree 50% of the time, a game will exist fabricated in a style, then that after a few levels the games difficulty is artificially increased to the point where you lot pretty much Demand to buy something for existent money. It might also be that the game is created with gigantic time-walls much similar the atrocity that is *cough* Dungeon Keeper Mobile *cough* which EA-games tried to get away with.

Source: https://wccftech.com/apple-introduces-pay-play-app-store/

Posted by: sargentposere.blogspot.com

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